The most consistent feedback I’ve had about Fight Back is that it’s hard to tell when you’re about to die. I avoided putting a health bar in for as long as possible, relying on smoke, visible damage and the general ‘feel’ of having taken damage, but I’ve finally been experimenting with one today.
Here’s the first version I tried, with RTS-style health bars over everything.
Clutter city, am I right? And the health bars don’t really stand out, either.
Firstly, I realised there wasn’t much point to having health bars for all the ships; the important thing is knowing what your health is. Secondly, the appropriately-coloured health bars are bad. If the health bars have the same colour scheme as the ships instead of the UI, then they disappear into the scene.







