Sep 13 2011

ADVENTURES WITH SAM HAXE

Oof. I was hoping to get some serious work done on the new build of Vigilance on Monday, but it turns out Sam HaXe – which I use to link my SWFs – doesn’t properly import a bunch of things from SWF files, like morph shapes or button objects. That means I plain can’t use my sponsor’s API just yet.

So I’ve downloaded the source and I’m fixing Sam HaXe. 😀 It’ll probably take a few days, as I’ve got to extend how much of the SWF format it understands, and I guess I’ll be writing another technical Flash-games-in-HaXe post after that. There are some pretty good arguments for not using HaXe. I’m really looking forward to Fight Back and getting to actually use HaXe’s strengths!

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