Well – I’ve fixed a few more bugs and added a few more visual effects this morning. I’m just fixing bugs and minor hangups now.
Final version playtests so far today have thrown up a few more issues than I expected, so I’m holding the release off until this evening. If you came here to check it out now, sorry for the delay and thanks for your attention and patience. If you’d rather be notified when it comes out, please follow me on Twitter. ♥
Edit: And by “this evening” I guess I meant Sunday. I’m going over the game with hanzonaut and we’re eliminating a few rough spots he identified. It’s heavy going but it’ll be worth it!