Well, the real traffic to Flash games comes from people hitting Flash portals. I’m putting together a portal-friendly version of the game to send out shortly. It’ll have prominent links back to my site here, no sitelock, and I’ll probably put together a 10MB version as well for those portals who object to a larger file.
However you look at it, Vigilance is a commercial failure. I’m going to make a few hundred dollars from MochiAds, but that’s terrible money for a few months’ work. Still, it was a lot of fun to do, it was a valuable experiment, and seeing people enjoy it really does make it feel worthwhile. Thanks for playing and commenting – it makes all the difference 🙂