EVERY GAME MUST HAVE ONE
I finally broke out of this brutal X-Com addiction of the last few days and got back to work. I’ve been doing more Flash. For fun, I’ve ported Beacon’s astro-guy over, and then SNOW LEVEL. New Flash experiment below:
Click on it and muck about with WSAD. I’d never put crap like this online normally, but with Flash, it’s not like people have to download it or anything! I love that.
On the flipside, I’m not sure if I like HaXe/ActionScript much. They’re slightly less expressive than C++ and the tools and libraries are maybe a decade behind. Still, there’s enough here to work with.
…huh. I’ve got sounds, music, rendering and input handling figured out in Flash now. I guess I need to bolt a rudimentary engine together and start on a game, right?