Hate ’em. They’re jerks and they’re hard to draw, because they’re not made of boxes.
I’m spending this week on my latest Ludum Dare game, Vigilance. I’ve got tons to do, starting from “adding a pause button” and working up from there – but the first thing I wanted to sort out was the backgrounds. I’ve got the park background up to a reasonable-ish standard now…
Instant improvement! But it’s still lacking the actual trees and bushes you’re meant to be able to hide in of a night time. I’ll get back to trees tomorrow.
Besides the backgrounds, I’ve made a bunch of bugfixes and minor tweaks, mostly to the character AI and chat boxes. For the rest of the week, I’ve probably got 3 days work to do on essentials like a preloader, intro, decent ending, pause button and so on to make it feel like a complete game. Here’s hoping I have time for actual gameplay changes!