Okay, between one thing (Cardinal Quest) and another (Batman: Arkham City) and another (fixing car) I’ve literally had no time for miscellaneous things over the past week. Fortunately Batman’s finished, the car should go back together this weekend, and Cardinal Quest keeps getting better đŸ˜€
Category Archives: cardinal quest
CARDINAL QUEST (MOAR)
Okay, this past week has just flown by. I’ve been working nearly every waking hour on Cardinal Quest, putting in bugfixes, coding new features, optimising the shit out of everything… and when I haven’t been doing that I’ve been hitting things with hammers to try and get my car back together and on the road. BUSY.
In Cardinal Quest news, Ido’s announced Cardinal Quest Deluxe, a total revamp of CQ that’s going to be bigger and better – with new classes, new monsters, new items and a whole ton of cool stuff. If you’ve paid for Cardinal Quest (or pay for it now) you’ll get an upgrade to Deluxe automatically once that’s done, and the full version of Cardinal Quest as it stands now has gone free!
If you haven’t played it yet, there’s now no excuse. It’s all there.
CARDINAL QUEST
Yup! I’m working on this now. It’s a snappy, graphical Roguelike – explore dungeon, get treasure, down potions, cast spells, kill monsters – but without all of the fiddling and inventory management of classics like NetHack, so it’s almost exclusively focused on kicking ass.
Cardinal Quest developer Ido Yehieli‘s hired myself and a couple other awesome guys to work on making this game leaner, faster, stronger and bigger than ever! You can look forward to some nice improvements to it shortly – more spells, lots more items, balancing and so on just for starters – plus iOS and Android versions if that’s your thing.
It’s normally $4.45, but right now it’s on offer and you can get the PC version for anything from $1 up. There’s an online demo here if you’re curious. đŸ™‚