I’ve been a bit quiet lately, and here’s why: In preparation for launching the game to Steam, I’ve been teaching CQ2 to talk to Steam and getting it to run properly across Windows, Linux and Mac.
My desk got busy!
Technical stuff: I’ve got to hand it to HaXe, OpenFL and Steamwrap here. Getting the game running on Mac and Linux only took a few days each and it’s working consistently everywhere, save for some glitches on an elderly Mac Mini. I’ve even got Steam cloud saves working across all three platforms, which feels a bit like magic.
Linux is still something of a mystery to me though. How do you even test stuff when there are so many distros? I’ve got the game running on clean installs of Ubuntu 14, which 27% of Steam’s Linux users are running. I’m banking on that as a good start…
Anyway! I’m going to take a short break from the Steam launch now to put together patch 1.16. I’d like to go over and improve some of the weaker perks, talents and classes: things like the Fighter’s “Intimidate” skill, the Pugilist’s gear besides Fightin’ Shoes and the Thief in general. I’m also planning to finally add the new perk for each class I’ve been talking about for a while! Yell at me now if you think something needs fixing in this patch—it might make the list 🙂