Two classes done!
The Wizard’s a no-nonsense ranged spellcaster with a great Intellect stat who’s made out of tissue paper. He starts with Fireball, a ranged damage spell, and a neat little crowd control skill called Teleport Away:
If things get too hot – fwoof! – the problem enemy’s gone. Course, he still has to deal with them later.
As you level up the Wizard there are a few different paths to go down – and they’re less clear cut than the Fighter’s.