Hi all! Another mini patch has gone up on Kongregate today, introducing two big new features. Scavengers will now fight back (and drop cool gear!), and there are a few strange chests scattered around containing some strangely powerful things…
This update is pretty much tidying up loose ends and laying the groundwork for 1.1, which I’ll be putting together over the next month and writing about here – to the extent I can avoid spoilers! I’m hoping Legendary items will add a bit more confusion and mystery to the game now that it’s so well documented. There are several in the game now and I’ll absolutely be adding more. 🙂
This week I’m finalising the Android release with the publisher. I’ll be submitting an iOS update to 1.04 shortly as well (which will likely take a week or two to filter through iTunes).
1.04 patch notes below.
GENERAL TWEAKS
- Rebalanced experience system (in short, % XP bonuses are now a bit more effective)
- Flash version can now load when not in focus
CLASSES AND SKILLS
- Thief now starts with an additional Sleep Powder
ITEMS
- Increased minimum damage of all Axes
- Added a selection of super-rare Legendary Items
- Legendary Items come from special chests, which are more common on higher difficulties
- Added a new spell dropped by Scavengers
MORTAL PERILS
- Scavengers will now fight you
ACHIEVEMENTS
- Added two new Scavenger-related Achievements